Max Laudenslager
Max Laudenslager
Associate Texture Artist at Bend Studio
Burlington, VT, United States

Summary

Material/Environment artist with a captivating mélange of traditional artistic abilities combined with digital techniques. Recognized for strong work ethic, attention to detail, creativity and innovation, leadership qualities, and unshakable strength of character. Highly motivated to utilize and expand creative ingenuity and technical craftsmanship in a professional setting.

*Renders of WIP environment piece can be provided upon request.

Resume PDF

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Skills

PBR TexturingMaterial ArtTexture BakingEnvironment Modeling3D ModelingProp ModelingHigh-poly ModelingLow-poly ModelingLightingDigital SculptingDigital PaintingUV MappingVideo Editing

Software proficiency

Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Maya
Maya
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
After Effects
After Effects
Premiere
Premiere

Reel

Productions

  • Eirafinallogo01
    • Video Game
      Eira: Echoes of Adventure - Senior Capstone Project
    • Year
      2020
    • Role
      Material/Environment Artist
    • Company
      Champlain College Game Studio

Experience

  • Associate Texture Artist (Contract) at Sony: Bend Studio
    United States of America
    August 2022 - Present