Max Laudenslager
Associate Texture Artist at Bend Studio
Burlington, VT, United States
Summary
Material/Environment artist with a captivating mélange of traditional artistic abilities combined with digital techniques. Recognized for strong work ethic, attention to detail, creativity and innovation, leadership qualities, and unshakable strength of character. Highly motivated to utilize and expand creative ingenuity and technical craftsmanship in a professional setting.
*Renders of WIP environment piece can be provided upon request.
Skills
PBR TexturingMaterial ArtTexture BakingEnvironment Modeling3D ModelingProp ModelingHigh-poly ModelingLow-poly ModelingLightingDigital SculptingDigital PaintingUV MappingVideo Editing
Software proficiency

Substance 3D Designer

Substance 3D Painter

Maya

ZBrush

Unreal Engine

Marmoset Toolbag

Photoshop

After Effects

Premiere
Productions
Video Game
Eira: Echoes of Adventure - Senior Capstone Project
Year
2020
Role
Material/Environment Artist
Company
Champlain College Game Studio
Experience
Associate Texture Artist (Contract) at Sony: Bend Studio
United States of America